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Possession of Weapons
Andrei Duta (grey_goo)
Possession of Weapons uses unique controls to create a chaotic relationship between the player and virtual space, and allows control over time to ease that relationship in a puzzling twist on classic 2D shoot-em-up tropes. It uses clean, clear visuals, and punchy audio to entice players into a flow-state, ignoring their surroundings as they are sucked into the task of predicting action and reaction in a continuous feedback loop. Possession of Weapons is a game which challenges players to build mastery and control in a simple yet chaotic system.

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